Cupertino, California
I make tools for creative people. Computers, phones, and the occasional revolution. This page has very little on it. That is the point.
The work
The computer for the rest of us.
Stories, told with computers. Toy Story was the first proof.
An iPod, a phone, and an internet communicator. In one device.
A third category, sitting between the phone and the laptop.
In his words
“Design is how it works.”
On design, 2003
“Stay hungry. Stay foolish.”
Stanford commencement, 2005
Contact
No newsletter. No social accounts. No office hours, no contact form, no assistant checking an inbox.
The best way to reach me is to make something insanely great and put it in front of people. Great work has always found its way to my desk.